1 - 1Play Time
30 minutes
- Dice Rolling
- Line Drawing
- Paper-and-Pencil
- Solo / Solitaire Game
Lost at Sea
This is one of the games featured in Dice & Ink: A Roll & Write Anthology, and exists as part of that compilation.
In Lost at Sea, you are the sole survivor of a shipwreck, stranded upon an island of trash. Here, you are trying desperately to stay healthy among the filth and lack of fresh water, with no food or shelter. Can you stay alive long enough to build a raft and escape? This solitaire game with worker placement elements will prove a challenge.
Each turn consists of two phases: a Day phase and a Night phase. Take action during the Day phase, suffer the consequences of your actions so far in the Night phase, which serves as upkeep.
On your turn:
During the Day phase, roll the dice,
Then group and assign the dice to actions; each action requires dice of a specific combined value:
Rest to increase your health, clean to keep the filth off of yourself at least, collect pieces of garbage to help you build tools and a raft, fish for food, and build things to help you survive, such as water catchers or a shelter.
During the Night phase, your hygiene and health worsen (or improve) depending on whether you have food, if your water is clean, and how you are faring overall.
This game is tough in a way that makes you want to play it again, because you know you could do better than you did the last time!
Lost at Sea requires five standard six-sided dice of one color and one single standard six-sided die of another color. Components include one player sheet.
—description from the publisher