Run to WinPlayers
2 - 8
Play Time
120 minutes
Mechanics
  • Roll / Spin and Move

Run to Win

The game is played in two phases: the Primary and the General Election. In the Primary a player scores five points every time one’s pawn passes the National Recognition space; ten points by landing on it.

When a player reaches a target number of votes (the number varies with the number of players), the player moves onto the General Election phase. A player wins a state’s votes by landing on the space that represents that state. A player must forfeit a state to another player when landing on a state one already owns.

The first player to score a plurality of Electoral Votes wins.