Players
2 - 5Play Time
240 minutes
2 - 5Play Time
240 minutes
Mechanics
- Area Majority / Influence
- Area Movement
- Auction/Bidding
- Dice Rolling
- Variable Phase Order
Risk 2210 A.D. Frontline: Season Two – Tech Commander
The wars of the future will be won with advanced weaponry.
FRONTLINE: SEASON TWO: TECH COMMANDER adds a sixth commander and a new command card set for use with Risk 2210 A.D.
The included Tech Commander - like the Diplomat from the standard game - attacks using a die 6 and defends with a die 8.
The new command card set adds advanced weapons and tactics such as Mind Control and Technical Espionage.
Expands:
Risk 2210 A.D.