Tower BabiesPlayers
2 - 3
Play Time
60 minutes
Mechanics
  • Hexagon Grid
  • Network and Route Building

Tower Babies

Tower Babies is a 30-minute hex tower defense board game for 2 players.

STORY

The monster baby parents have left for the weekend and the babies need food and hugs. Smelling porridge and comfy beds, they head to the village.
In the village, the grown ups won’t wake up! The babies wake each other up and grab their parents armor and head to the wall.

ACCESSIBILITY

Tower Babies is a fantasy themed board game for ages 8 and up.

GOALS

Tower player must defeat all monsters. Monster player wins if one monster reaches the end.

SETUP

Tower player begins by placing the ₩ wall pattern piece. Place the walls so that they do not prevent a path from the starting to ending spot.
After Tower player has placed a wall, Monster player rolls a d4 and places that many paths. Walls may not be placed on paths.
Tower player places a wall from wall pattern ₩ to pattern ¥ to pattern £ and back to pattern ₩. Monster player rolls a d4 and places paths until the path reaches the ending spot.

PLAY

After the path has reached the end, Tower player places a tower on a wall that is not within the starting zone.
Monster player spawns a monster.
Towers may fire or reload. Then, place a tower until a maximum of five towers is reached.
Tower player may move towers that can move.
Monster player moves monsters up to their full movement as long as they do not block the starting spot.
Monster player spawns a monster.
Repeat these steps until the sixth monster is to be placed. Monster player may now play a monster and the boss monster. No more monsters are spawned.
Play continues until all monsters are killed or one monster reaches the end of the path.