Players
2 - 4Play Time
0 minutes
2 - 4Play Time
0 minutes
Mechanics
- Dice Rolling
- Point to Point Movement
- Race
- Roll / Spin and Move
Magnetic Search Pocket Travel Game
The players start at the starting space. The first to reach the space with the treasure trunk wins the game. Movement is determined by a die. On some spaces events hinder or benefit the players. If a player gets on an occupied space, the other player has to go back to the next car of his color. On the blue spaces the players may change direction.