Swords & SuchPlayers
2 - 0
Play Time
0 minutes
Mechanics
  • Dice Rolling

Swords & Such

An abstract wargame for two or more players. The object of the game is to capture your opponent's King.

The game is played on a 12x12 grid with two types of terrain - clear spaces and mountain spaces. Pieces cannot move through mountain spaces.

Each player has a set of fifteen units: a King, four Knights, four Archers, and six Foot soldiers. The pieces are set up as desired in the player's back two rows.

Dice are used to determine movement and the range of archery attacks.

Optional rules provide for catapults and horse archers.