Risk: The Lord of the RingsPlayers
2 - 4
Play Time
120 minutes
Mechanics
  • Area Majority / Influence
  • Area Movement
  • Campaign / Battle Card Driven
  • Dice Rolling

Risk: The Lord of the Rings

A Lord-of-the-Rings-themed version of Risk, with the following differences:

The map is of Middle Earth, and the tokens represent armies of that fictional world.
(Note that in this "Two Towers edition", the first version of the game, the map is incomplete, unless you own the expansion. For the newer version with complete map, see the reimplementation of this, the "trilogy edition".)

You play either good or evil.

Leaders, missions and sites of power have been added.

The One Ring acts as a timing mechanism, when it leaves the board, the game ends.

Components for this "Two Towers edition":
("trilogy edition" has 90 per army)

40 Elven Archers/Orcs
12 Riders of Rohan/Dark Riders
6 Eagles/Cave Trolls
2 shields per color


Gameboard
4 Complete armies in different colors: (60 per color)
42 Territory Cards (9 Good, 9 Evil, 24 Neutral)
2 Wild Cards
40 Adventure Cards
The One Ring
3 Red Dice
2 Black Dice