CobbleCrittersPlayers
2 - 2
Play Time
60 minutes
Mechanics
  • Area Majority / Influence
  • Campaign / Battle Card Driven
  • Deck Construction
  • Deck, Bag, and Pool Building
  • Drawing
  • Hand Management
  • Variable Player Powers

CobbleCritters

In CobbleCritters, you’ll duel another Tamer for control of the Cavern, a mystical space filled with powerful Crystals.

In the game, you build two decks — a Critter deck and a Special deck — and you can always choose which to draw from. Critters are your monsters while Specials are a grab-bag of tricky hijinks, trinkets, and rule-warping events. You refill your entire 6-card hand every turn, giving the game's cardplay a fast pace.
A player's board is a grid split into two areas, the Hideout and the Cavern. Players prepare their Critters in the Hideout and then send them to the Cavern to battle for Crystals, a precious resource that functions as score.

Critters have stats used for battle and a “Star Rank." Critters can be upgraded from 1 to 2 and then 3 Stars to power them up. They also have card text that grants them a wide variety of combo-able powers.

Strategic positioning, clever deckbuilding, and a pinch of luck are key to victory in the Caverns!