Players
2 - 4Play Time
30 minutes
2 - 4Play Time
30 minutes
Mechanics
- Betting and Bluffing
- Grid Movement
- Hand Management
- Lose a Turn
- Modular Board
- Pieces as Map
- Secret Unit Deployment
- Tile Placement
Legs, paws or hooves
It started a long time ago. Apparently, when someone planted a mine in the middle of the yard. Or when someone broke a neighbor's fence…
Players take turns moving cards or using the properties of one of their cards and destroying opponents' cards. When no one can make a move, the game ends and the one with the lowest sum of lost cards' prices wins.
—description from the designer