Alicematic 完全世界Players
2 - 4
Play Time
60 minutes
Mechanics
  • Area Majority / Influence
  • Rock-Paper-Scissors

Alicematic 完全世界

From across the multiverse, an army of Alices was summoned to save Wonderland from the threat of the Void, a powerful darkness born from people's hearts. After a massive battle, the Alice's drove out the Void, saving the inhabitants of Wonderland. But when it came time to rebuild the devastated Wonderland, every Alice insisted on creating their own version. They couldn't agree on anything, so the Queen of Hearts made a suggestion. "Let the Alices fight, and the winner shall decide." In response, the Alices made alliances and split into four factions, each fighting for their own ideal world. A ruthless battle royale begins…

Alicematic 完全世界 (Kanzen sekai / Whole Wide World) is the first game in Manifest Destiny's Alicematic series. Players compete to win the most territory in Wonderland. Battles are carried out by each player drawing and placing a line of five cards, with some cards face-up and some face-down. The different factions defeat each other in the style of paper-rock-scissors, but players have the option to play cards from their hands as reinforcements. Unique Alice cards and Landmarks offer special abilities that can quickly turn the tide of each conflict. Players play a set number of rounds depending on the player count, and the player with the most territories on the shared map plus the Landmarks they won from other players is the winner.

One of the most interesting aspects of the gameplay and components is using jigsaw puzzles as the player maps. Each player has their own map, while battles take place on a central shared map. All the 28-piece puzzles are cut the same, so their pieces have identical shapes. To show you've conquered a territory in Wonderland, you replace it with the puzzle piece from the same position on your own map.